Generates a Map from Selection used to get a weighted random triangle index. The key of the map represents indexes in the Tris array, and the value of the map at each key represents its weight by relative size.
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In
Exec
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Data
Mesh Data Structure (by ref)
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Selection
Mesh Selection Structure (by ref)
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Map
Map of Integers to Integers
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Force
Boolean
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Adjust
Float
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Bias
Vector
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Out
Exec
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Return Value
Boolean
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Generates a Map from Selection used to get a weighted random triangle index. The key of the map represents indexes in the Tris array, and the value of the map at each key represents its weight by relative size. |