Generates a Map from Selection used to get a weighted random triangle index. The key of the map represents indexes in the Tris array, and the value of the map at each key represents its weight by relative size.
In
Exec
|
|
Data
Mesh Data Structure (by ref)
|
|
Selection
Mesh Selection Structure (by ref)
|
|
Map
Map of Integers to Integers
|
|
Force
Boolean
|
|
Adjust
Float
|
|
Bias
Vector
|
Out
Exec
|
|
Return Value
Boolean
|
Generates a Map from Selection used to get a weighted random triangle index. The key of the map represents indexes in the Tris array, and the value of the map at each key represents its weight by relative size. |