Documentation > Mesh Ops Plugin BPLibrary > Soften Normals

Soften Normals

Softens any hard edges, doesn't weld. Alpha lerps to the new value. Any split normal vertices should all point the same direction after, when using an Alpha of 1. AvgAlpha blends normals with neighboring verts.

Inputs

In
Exec

Data
Mesh Data Structure (by ref)

Alpha
Float

Avg Alpha
Float

Outputs

Out
Exec