Documentation > Mesh Ops Plugin BPLibrary > Line Intersect 3D

Line Intersect 3D

Finds closest point on line A, if these two lines actually cross it is their intersection, which is profoundly unlikely in 3D space in general - hence the closest point approximation.

Inputs

A1
Vector

A2
Vector

B1
Vector

B2
Vector

Clamp to Segment
Boolean

Outputs

Intersected
Boolean

Return Value
Vector

Finds closest point on line A, if these two lines actually cross it is their intersection, which is profoundly unlikely in 3D space in general - hence the closest point approximation.