Applies heights to a plane mesh based on a heightmap in the form of a linearcolor array Pix. Technically works on any mesh, a plane (or using Create Grid Mesh node) is recommended though. Assumes the Pix array is square (equal width and height).
In
Exec
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Data
Mesh Data Structure (by ref)
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Pix
Array of Linear Color Structures
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RGB
ColorChannelEnum Enum
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Interp Type
InterpolationTypeEnum Enum
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Min Height
Float
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Max Height
Float
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Out
Exec
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Return Value
Boolean
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Applies heights to a plane mesh based on a heightmap in the form of a linearcolor array Pix. Technically works on any mesh, a plane (or using Create Grid Mesh node) is recommended though. Assumes the Pix array is square (equal width and height). |